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  <title type="html">랜스군의 게임공작소: D3DXCreateTextureFromFileInMemory-사용법에 달린 최근 댓글/트랙백 목록</title>
  <id>http://lancekun.com/tc/</id>
  <link rel="alternate" type="text/html" hreflang="ko" href="http://lancekun.com/tc/" />
  <subtitle type="html">초보개발자 랜스군의 게임공작소</subtitle>
  <updated>2010-03-10T12:49:57+09:00</updated>
  <generator>Textcube 1.7.8 : Con moto</generator>
  <entry>
    <title type="html">숭악님의 댓글</title>
    <link rel="alternate" type="text/html" href="http://lancekun.com/tc/9#comment332" />
    <author>
      <name>(숭악)</name>
    </author>
    <id>http://lancekun.com/tc/9#comment332</id>
    <published>2009-11-01T23:33:00+09:00</published>
    <summary type="html">잘보고 갑니다. 수정할 부분이 한군데 있어서 적고갈게요..
D3DXCreateTextureFromFileInMemory를 쓰기 전에 
fseek( fp, 0, SEEK_SET );
을 사용하여 파일포인터의 위치를 초기위치로 돌려놔야 되더군요..</summary>
  </entry>
  <entry>
    <title type="html">랜스님의 댓글</title>
    <link rel="alternate" type="text/html" href="http://lancekun.com/tc/9#comment333" />
    <author>
      <name>(랜스)</name>
    </author>
    <id>http://lancekun.com/tc/9#comment333</id>
    <published>2009-11-03T20:30:31+09:00</published>
    <summary type="html">아! 지금보니 그렇네요 ㅎ 수정하였습니다.
좋은지적 감사합니다~</summary>
  </entry>
</feed>

